I was writing something about this but it got too wordy. Don't get me wrong, I want to give you all as many details as possible, but I care very much about being understood and consistent about things (as ironic as that sounds) so I thought I'd give a very short introductory post about it instead of bombarding anyone who would potentially read this with useless information.
Cool, now that that's out of the way, I am making a singing synth.
I am writing the back end (the actual synth part) in Python.
I have no current plans of creating a front end but I have a few options as to how I'm gonna get started on that that I'll update on in the probably very distant future.
I have a shitty demo:
Here's a copy of the description on SoundCloud, which goes over pretty much everything you'd need to know about it:
Cool, now that that's out of the way, I am making a singing synth.
I am writing the back end (the actual synth part) in Python.
I have no current plans of creating a front end but I have a few options as to how I'm gonna get started on that that I'll update on in the probably very distant future.
I have a shitty demo:
Here's a copy of the description on SoundCloud, which goes over pretty much everything you'd need to know about it:
i completely forgot to post this on here i've been
making jokes about it on twitter for the past few months but here's some
highlights:
- no note blending because i'm a coward
- no pitch bends because i'm a coward
- no WORLD data caching because i'm lazy, so it takes 3 years to render
- timing inaccuracy of potentially 5ms per note, with no per-note correction, because i'm lazy
- it blows up if you so much as look at it the wrong way while using it
- the only redeeming quality is that i'm using WORLD, which is 100% dope and I love it
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